Invisible Work
A roguelike home management/simulation game where you are the unseen force keeping the household running. The mess grows, chaos escalates and no one notices your work.
Controls:
Movement: WASD
Interact: E
Created for the Girly Game Jam
Credits
Developer: GaMac
Art/Models: scintilla14_
Writer: VoidScribe
Theme: Opposites Attract.
This game explores the contrast between chaos and order, effort and ignorance, visibility and invisibility. The family is living on your silent labor, yet the moment you stop, everything falls apart. Will you keep cleaning or let the house become a total disaster?
Features:
- Dynamic mess system: NPCs create chaos in unpredictable ways.
- Diverse personalities: each family member adds their own unique trouble.
- Time-based pressure: clean efficiently before everything spirals out of control.
- Dark humor & sarcasm: because surviving a household requires both.
Many features planned to be implemented are not yet due to the game jams time constraints.
Planned features:
- Upgrades - drink energy drink to speed up movement and task completing
- Day/Night cycle
- Neighbours arriving unannounced
- Collecting coins in the couch, beds, pillows, vases
- Breakable vases that need swept
- Buying upgrades from wardrobe/fridge
- Resetting pillows on bed, didn't have time
Known Bugs and Fixes:
- NPCs sometimes just get stuck and don't move. They get confused.
- Interaction UI may pop up and seem to do nothing, it may just be that your current target was cleared, walk away from any broken UI and come back to it, it should work
Published | 4 hours ago |
Status | Released |
Platforms | HTML5 |
Authors | GaMac, Kiss_me_now, scintilla_14 |
Genre | Simulation |
Made with | Unity |
Tags | Cozy, Cute, girly, Indie, Physics |
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